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				 (5)鼠标弹起函数 
void  CRectGraph::RectLButtonUp(UINT nFlags, CPoint point) 
{ 
    RectCoordinateReversal(); 
    DrawXorRect(0,0,RGB(255,0,0)); 
    m_bIsDraw = FALSE; 
    m_pView->Invalidate();   
} 
(6)鼠标移动函数 
void  CRectGraph::RectMouseMove(UINT nFlags, CPoint point) 
{ 
    RectAddCurResourse(point); 
    if(!m_bIsDraw) return; 
    DrawXorRect(0,0,RGB(255,0,0)); 
    SetCurRect(point); 
    DrawXorRect(0,0,RGB(255,0,0)); 
    m_pntPrev = point; 
} 
4.2 辅助功能函数 
(1)判断点的位置是在矩形框的什么位置函数 
long CRectGraph::JudgePositionInRect (CPoint point) 
{ 
    long lRslt = SUBWIN_OUT;//在右下 
    CRect inRect,upRect,downRect,leftRect,rightRect; 
    CRect leftupRect,rightupRect,leftdownRect,rightdownRect; 
  
    inRect.left = m_Rect.left+8;                   inRect.top = m_Rect.top+8; 
    inRect.right = m_Rect.right-8;                 inRect.bottom = m_Rect.bottom-8; 
  
    downRect.left = m_Rect.left+8;              downRect.top = m_Rect.bottom-8; 
    downRect.right = m_Rect.right-8;            downRect.bottom = m_Rect.bottom+8; 
  
    upRect.left = m_Rect.left+8;                   upRect.top = m_Rect.top-8; 
    upRect.right = m_Rect.right-8;                 upRect.bottom = m_Rect.top+8; 
  
    leftRect.left = m_Rect.left-8;                 leftRect.top = m_Rect.top+8; 
    leftRect.right = m_Rect.left+8;                leftRect.bottom = m_Rect.bottom-8; 
  
    rightRect.left = m_Rect.right-8;               rightRect.top = m_Rect.top+8; 
    rightRect.right = m_Rect.right+8;             rightRect.bottom = m_Rect.bottom-8; 
  
    leftupRect.left = m_Rect.left-8;               leftupRect.top = m_Rect.top-8; 
    leftupRect.right =m_Rect.left+8 ;              leftupRect.bottom = m_Rect.top+8; 
  
    rightupRect.left = m_Rect.right-8;             rightupRect.top = m_Rect.top-8; 
    rightupRect.right = m_Rect.right+8;            rightupRect.bottom = m_Rect.top+8; 
  
    leftdownRect.left = m_Rect.left-8;            leftdownRect.top = m_Rect.bottom-8;     leftdownRect.right = m_Rect.left+8;       leftdownRect.bottom = m_Rect.bottom+8;			
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